{"product_id":"best-before-videogames-supersession-and-obsolescence-9780415577922","title":"Best Before: Videogames, Supersession and Obsolescence","description":"\u003cp\u003eDespite record sales and an ever-growing global industry, the simple fact is that videogames are disappearing.\u003c\/p\u003e\u003cp\u003eMost obviously, the physical deterioration of discs, cartridges, consoles and controllers means that the data and devices will crumble to dust and eventually will be lost forever. However, there is more to the disappearance of videogames than plastic corrosion and bit rot. \u003cem\u003eBest Before\u003c\/em\u003e examines how the videogames industry's retail, publishing, technology design, advertising and marketing practices actively produce obsolescence, wearing out and retiring old games to make way for the always new, just out of reach, 'coming soon' title and 'next generation' platform.\u003c\/p\u003e\u003cp\u003eSet against the context of material deterioration and the discursive production of obsolescence, \u003cem\u003eBest Before\u003c\/em\u003e examines the conceptual and practical challenges faced within the nascent field of game preservation. Understanding videogames as rich, complex and mutable texts and experiences that are supported and sustained by cultures of gameplay and fandom, \u003cem\u003eBest Before\u003c\/em\u003e considers how - and even whether - we might preserve and present games for future generations.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e James Newman\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e Routledge\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 04\/16\/2012\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 184\u003cbr\u003e\u003cb\u003eBinding Type:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 0.61lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.21h x 6.14w x 0.41d\u003cbr\u003e\u003cb\u003eISBN:\u003c\/b\u003e 9780415577922\u003cbr\u003e\u003cp\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eJames Newman\u003c\/strong\u003e is Professor of Digital Media and Director of the Media Futures Research Centre at Bath Spa University. He is the author of numerous books on videogames and gaming cultures including \u003cem\u003eVideogames\u003c\/em\u003e (2004) and \u003cem\u003ePlaying with Videogames \u003c\/em\u003e(2008). James is a co-founder of the National Videogame Archive which is a partnership with the National Media Museum and is a co-producer of the GameCity international videogames festival.\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e　 \u003cp\u003e\u003c\/p\u003e\u003cbr\u003e","brand":"Routledge","offers":[{"title":"Paperback","offer_id":45361822761075,"sku":"9780415577922","price":96.95,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0555\/9255\/0515\/files\/img_096f3c0d-14c1-4b1d-bdc7-23971f7a857f.jpg?v=1786735386","url":"https:\/\/bookstorenmore.com\/en-de\/products\/best-before-videogames-supersession-and-obsolescence-9780415577922","provider":"Bookstore N More","version":"1.0","type":"link"}