{"product_id":"designing-gestural-interfaces-9780596518394","title":"Designing Gestural Interfaces","description":"If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. \u003cbr\u003e \u003cbr\u003e \u003cem\u003eDesigning Gestural Interfaces\u003c\/em\u003e provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in \"traditional\" web design, software, or product development. Packed with informative illustrations and photos, this book helps you: \u003cul\u003e \u003cli\u003eGet an overview of technologies surrounding touchscreens and interactive environments\u003c\/li\u003e \u003cli\u003eLearn the process of designing gestural interfaces, from documentation to prototyping to\u003c\/li\u003e communicating to the audience what the product does \u003cli\u003eExamine current patterns and trends in touchscreen and gestural design\u003c\/li\u003e \u003cli\u003eLearn about the techniques used by practicing designers and developers today\u003c\/li\u003e \u003cli\u003eSee how other designers have solved interface challenges in the past\u003c\/li\u003e \u003cli\u003eLook at future trends in this rapidly evolving field\u003c\/li\u003e \u003c\/ul\u003e\u003cp\u003e Only six years ago, the gestural interfaces introduced in the film \u003cem\u003eMinority Report\u003c\/em\u003e were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. \u003cem\u003eDesigning Gestural Interfaces\u003c\/em\u003e will help you enter this new world of possibilities.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Dan Saffer\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e O'Reilly Media\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 12\/30\/2008\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 265\u003cbr\u003e\u003cb\u003eBinding Type:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 1.17lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.18h x 7.04w x 0.66d\u003cbr\u003e\u003cb\u003eISBN:\u003c\/b\u003e 9780596518394\u003cbr\u003e\u003cbr\u003e\u003cb\u003eReview Citation(s): \u003c\/b\u003e\u003cbr\u003e\u003ci\u003eScitech Book News\u003c\/i\u003e 03\/01\/2009 pg. 24\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eDan Saffer is an experience design director for Adaptive Path who has designed and built websites, applications, and devices since 1995. An international speaker and author, his acclaimed book Designing for Interaction has been called \"a bookshelf must-have for anyone thinking of creating new designs\" (Jared Spool, CEO of UIE) and has been translated into several languages.\u003c\/p\u003e\u003cbr\u003e","brand":"O'Reilly Media","offers":[{"title":"Paperback","offer_id":41015244062835,"sku":"9.7806E+12","price":70.95,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0555\/9255\/0515\/products\/img_23743fba-666e-483f-b35d-29d3f57ca922.jpg?v=1697555139","url":"https:\/\/bookstorenmore.com\/en-de\/products\/designing-gestural-interfaces-9780596518394","provider":"Bookstore N More","version":"1.0","type":"link"}