{"product_id":"ios-swift-game-development-cookbook-simple-solutions-for-game-development-problems-9781491999080","title":"IOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems","description":"\u003cp\u003eReady to create amazing games for iOS? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from architecture design to graphics to performance--all revised for the latest version of Swift. \u003c\/p\u003e\u003cp\u003e You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development and Swift. \u003c\/p\u003e\u003cul\u003e \u003cli\u003eLay out your game's structure and organize its contents \u003c\/li\u003e\n\u003cli\u003eBuild your interface and customize menus with UIKit \u003c\/li\u003e\n\u003cli\u003eDesign your game to detect and respond to user input \u003c\/li\u003e\n\u003cli\u003eWork with sound effects, music, and speech synthesis \u003c\/li\u003e\n\u003cli\u003eStore and access data for later use with iCloud \u003c\/li\u003e\n\u003cli\u003eCreate and animate 2D graphics with SpriteKit \u003c\/li\u003e\n\u003cli\u003eSimulate physics to make game movements feel realistic \u003c\/li\u003e\n\u003cli\u003eCreate and render 3D scenes with SceneKit \u003c\/li\u003e\n\u003cli\u003eTest users by designing an AI system that thinks ahead \u003c\/li\u003e\n\u003cli\u003eAdd game controllers, external displays, and augmented reality \u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Jon Manning,Paris Buttfield-Addison\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e O'Reilly Media\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 11\/20\/2018\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 347\u003cbr\u003e\u003cb\u003eBinding Type:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 1.28lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.10h x 7.00w x 0.70d\u003cbr\u003e\u003cb\u003eISBN:\u003c\/b\u003e 9781491999080\u003cbr\u003e\u003cp\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eJon Manning is co-founder of Secret Lab, and is a software engineering expert in Swift, C#, and Objective-C. Jon builds games and apps at Secret Lab for clients from around the world, including the Australian Broadcasting Corporation, Qantas, and Meebo (acquired by Google). Jon has co-authored more than a dozen technical books, and has a PhD in Computing.\u003c\/p\u003e\u003cp\u003eParis Buttfield-Addison is co-founder of Secret Lab, an indie game and app development studio in Hobart, Australia. He spends his time designing video and board games, and mobile apps, and is also co-author of more than a dozen technical books, mostly for O'Reilly -- recently Learning Swift and a book on the Kerbal Space Program video game.\u003c\/p\u003e\u003cbr\u003e","brand":"O'Reilly Media","offers":[{"title":"Paperback","offer_id":45412678303859,"sku":"9781491999080","price":83.95,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0555\/9255\/0515\/files\/img_fbc85c43-d4e2-4266-a813-5b5e70dc76c2.jpg?v=1787832837","url":"https:\/\/bookstorenmore.com\/en-de\/products\/ios-swift-game-development-cookbook-simple-solutions-for-game-development-problems-9781491999080","provider":"Bookstore N More","version":"1.0","type":"link"}