{"product_id":"programming-2d-games-9781466508682","title":"Programming 2D Games","description":"\u003cp\u003e\u003cem\u003eA First Course in Game Programming\u003c\/em\u003eMost of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, \u003cstrong\u003eProgramming 2D Games\u003c\/strong\u003e provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are introduced, students learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game.\u003c\/p\u003e\u003cp\u003e\u003cem\u003eEnables Students to Create 2D Games\u003c\/em\u003eThe text covers sprites, animation, collision detection, sound, text display, game dashboards, special graphic effects, tiled games, and network programming. It systematically explains how to program DirectX applications and emphasizes proper software engineering techniques. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available at www.programming2dgames.com.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Charles Kelly\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e A K PETERS\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 06\/21\/2012\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 440\u003cbr\u003e\u003cb\u003eBinding Type:\u003c\/b\u003e Hardcover\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 2.05lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.30h x 7.50w x 1.00d\u003cbr\u003e\u003cb\u003eISBN:\u003c\/b\u003e 9781466508682\u003cbr\u003e\u003cp\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eCharles Kelly\u003c\/strong\u003e is an associate professor at Monroe County Community College, where he teaches game programming and other computer science courses. He is also the project lead of and major contributor to the open source assembler\/simulator \"EASy68K.\" He earned a master's degree in computer science from the University of Michigan-Dearborn, where he is also an adjunct instructor.\u003c\/p\u003e\u003cbr\u003e","brand":"A K PETERS","offers":[{"title":"Hardcover","offer_id":45089973076083,"sku":"9781466508682","price":180.95,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0555\/9255\/0515\/files\/img_abefc768-dbc2-4ed6-8f88-564d9a24e67d.jpg?v=1781110346","url":"https:\/\/bookstorenmore.com\/en-de\/products\/programming-2d-games-9781466508682","provider":"Bookstore N More","version":"1.0","type":"link"}