{"product_id":"making-isometric-social-real-time-games-with-html5-css3-and-javascript-rendering-simple-3d-worlds-with-sprites-and-maps-9781449304751","title":"Making Isometric Social Real-Time Games with Html5, Css3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps","description":"\u003cp\u003eAnyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples. \u003c\/p\u003e\u003cp\u003eBy the end of the book, you'll complete a project called Tourist Resort that combines all of the techniques you've learned. You'll also learn how to integrate your game with Facebook. If you're familiar with JavaScript, HTML5, and CSS3, you're ready to get started. \u003c\/p\u003e\u003cul\u003e \u003cli\u003eUse HTML5's canvas element to build smooth animations with sprites \u003c\/li\u003e\n\u003cli\u003eCreate an isometric grid pattern for high-performance graphics \u003c\/li\u003e\n\u003cli\u003eDesign a GUI that works equally well on mobile devices and PCs \u003c\/li\u003e\n\u003cli\u003eAdd sound to your game with HTML5's audio element \u003c\/li\u003e\n\u003cli\u003eImplement the game's path-finding function with WebWorkers \u003c\/li\u003e\n\u003cli\u003eBuild a client data model on the server with PHP and MySQL \u003c\/li\u003e\n\u003cli\u003eMake your game come alive with dynamic CSS3 objects \u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Mario Andres Pagella\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e O'Reilly Media\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 10\/04\/2011\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 152\u003cbr\u003e\u003cb\u003eBinding Type:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 0.51lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.21h x 7.00w x 0.40d\u003cbr\u003e\u003cb\u003eISBN:\u003c\/b\u003e 9781449304751\u003cbr\u003e\u003cp\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eAndres Pagella is an accomplished software developer with more than 10 years of professional experience living in Capital Federal, Argentina. He has worked on the design and the implementation of several high traffic websites in Argentina. He currently works as the Chief Technical Officer of Minor Studios Argentina S.R.L. developing a social game design tool called Atmosphir.\u003c\/p\u003e\u003cbr\u003e","brand":"O'Reilly Media","offers":[{"title":"Paperback","offer_id":44923859632243,"sku":"9781449304751","price":32.06,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0555\/9255\/0515\/files\/img_c4afb9d8-f1cf-4dde-a57c-34f1acd41092.jpg?v=1778002379","url":"https:\/\/bookstorenmore.com\/products\/making-isometric-social-real-time-games-with-html5-css3-and-javascript-rendering-simple-3d-worlds-with-sprites-and-maps-9781449304751","provider":"Bookstore N More","version":"1.0","type":"link"}