{"product_id":"reverse-design-half-life-9781138324909","title":"Reverse Design: Half-Life","description":"\u003cp\u003eThe \u003ci\u003eReverse Design\u003c\/i\u003e series looks at all of the design decisions that went into classic video games. This is the fourth installment in the Reverse Design series, looking at \u003ci\u003eHalf Life\u003c\/i\u003e. Written in a readable format, it is broken down into six sections examining some of the most important topics to the game: \u003c\/p\u003e\u003col\u003e \u003cp\u003e \u003c\/p\u003e \u003cli\u003eHow \u003ci\u003eHalf-Life\u003c\/i\u003e is a key step in the evolution from the composite style of videogame design to the set piece style of design.\u003c\/li\u003e \u003cp\u003e \u003c\/p\u003e \u003cli\u003eHow \u003ci\u003eHalf-Life\u003c\/i\u003e defined almost all of the core concepts of the cover-based shooter, and redefined the level architecture of the FPS genre\u003c\/li\u003e \u003cli\u003eThe small tricks and flourishes that \u003ci\u003eHalf-Life\u003c\/i\u003e used to tell a story through its mechanics, AI and environments\u003c\/li\u003e \u003c\/ol\u003e\u003cp\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/p\u003e\u003cli\u003eComprehensive definitions of key concepts and terms, introducing the reader to the basic knowledge about the study of FPS design\u003c\/li\u003e\u003cli\u003eSummary of historical context of \u003ci\u003eHalf-Life\u003c\/i\u003e, how it emerged from arena shooters like \u003ci\u003eDoom\u003c\/i\u003e and \u003ci\u003eQuake\u003c\/i\u003e, and how it influenced other games\u003c\/li\u003e\u003cli\u003eExtensive collections of data and data visualizations explaining how systems like enemy movement, cover design and platformer physics work\u003c\/li\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e Patrick Holleman\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e CRC Press\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 09\/04\/2018\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 188\u003cbr\u003e\u003cb\u003eBinding Type:\u003c\/b\u003e Hardcover\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 0.96lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.00h x 6.00w x 0.50d\u003cbr\u003e\u003cb\u003eISBN:\u003c\/b\u003e 9781138324909\u003cbr\u003e\u003cp\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003ePatrick Holleman\u003c\/strong\u003e founded The Game Design Forum in 2010 with the specific goal of publishing scholarly articles about videogame design. On that site he originally published the Reverse Design series, which has been used by game designers and students across the world to improve their understanding of their craft. Material from that series has been used in online courses as well as university settings, including the University of Toronto and Cornell. His writing has also appeared in Paste Magazine, Indie Game Magazine and Tutsplus. In addition to his writing, Holleman has worked as a part-time producer and consultant in the game development industry. He lives in Pennsylvania.\u003c\/p\u003e\u003cbr\u003e","brand":"CRC Press","offers":[{"title":"Hardcover","offer_id":45086112350323,"sku":"9781138324909","price":322.64,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0555\/9255\/0515\/files\/img_965791bb-252b-4272-b5c0-5396374d6165.jpg?v=1781010501","url":"https:\/\/bookstorenmore.com\/products\/reverse-design-half-life-9781138324909","provider":"Bookstore N More","version":"1.0","type":"link"}