Of Dice and Men
Of Dice and Men
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A fascinating and personal look at Dungeons & Dragons that "tracks D&D's turbulent rice, fall, and survival, from its heyday in the 1980s...to the twenty-first century" (The Wall Street Journal).
Author: David M. Ewalt
Publisher: Scribner Book Company
Published: 09/09/2014
Pages: 304
Binding Type: Paperback
Weight: 0.60lbs
Size: 8.30h x 5.40w x 0.90d
ISBN: 9781451640519
Even if you've never played Dungeons & Dragons, you probably know someone who has: the game has had a profound influence on our culture, and 2014 marks the intriguing role-playing phenomenon's 40th anniversary. Released decades before the Internet and social media, Dungeons & Dragons inspired one of the original nerd subcultures and is still revered by more than 30 million fans. Now, the authoritative history and magic of the game are revealed by an award-winning journalist and lifelong D&D player.
In Of Dice and Men, David Ewalt describes the development of Dungeons & Dragons from the game's origins on the battlefields of ancient Europe through the hysteria that linked it to satanic rituals and teen suicides to its apotheosis as the father of the modern video-game industry. As he chronicles the surprising history of the game's origins (a history largely unknown even to hardcore players) and examines D&D's lasting impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences, "writing about the world of fantasy role-playing junkies with intelligence, dexterity, and even wisdom" (Ken Jennings). An enticing blend of history, journalism, narrative, and memoir, Of Dice and Men sheds light on America's most popular (and widely misunderstood) form of collaborative entertainment.
Author: David M. Ewalt
Publisher: Scribner Book Company
Published: 09/09/2014
Pages: 304
Binding Type: Paperback
Weight: 0.60lbs
Size: 8.30h x 5.40w x 0.90d
ISBN: 9781451640519
About the Author
Ewalt, David M.: - David M. Ewalt began playing Dungeons & Dragons when he was ten years old. Now an award-winning journalist, he writes about games for outlets like Forbes and the Wall Street Journal, talks about games on television and radio, and plays games in and around his Brooklyn, New York, home.