Springer
Understanding 3D Animation Using Maya
Understanding 3D Animation Using Maya
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Understanding 3-D Animation Using Maya is both a general guide for understanding 3-D computer graphics as well as a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Each chapter first presents an initial concept, which details a proven method, before providing hands-on tutorials and projects. This approach details how and why animation techniques work and explains how to use Maya for creating sophisticated, state-of-the-art animations. The author distills real-world experience into helpful hints and step-by-step guides for common tasks. Animators, game developers, effects animators, and computer graphics artists will all find the book an essential tool and resource.
Author: John Edgar Park
Publisher: Springer
Published: 12/02/2004
Pages: 313
Binding Type: Paperback
Weight: 1.35lbs
Size: 9.12h x 6.98w x 0.61d
ISBN: 9780387001760
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