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CRC Press

Game AI Pro 360: Guide to Architecture

Game AI Pro 360: Guide to Architecture

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Cutting-edge game AI architecture primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations.



Author: Steve Rabin
Publisher: CRC Press
Published: 09/23/2019
Pages: 382
Binding Type: Paperback
Weight: 1.55lbs
Size: 10.00h x 7.00w x 1.00d
ISBN: 9780367151041

About the Author

Steve Rabin has 15 years at Nintendo of America, 4 years at various game developer start-ups, and 7 years of college teaching experience. He has been the invited keynote speaker at several academic AI conferences, founder and summit advisor for the AI Summit at GDC, GDC speaker, and founder/manager of the AI Game Programmers Guild.


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