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Createspace Independent Publishing Platform
Ghosts of Engines Past
Ghosts of Engines Past
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Paperback - 308 pagesAward winning steampunk from a master!Balloons were the only way to fly in 1840, and air safety standards were the stuff of science fiction...A modern day librarian in London is about to reserve a book for a Regency serial killer...When you think about it, they had the skills and materials to build a steam engine in 1449...Some people just don't appreciate art, but a two mile long metal dragon with a serious attitude problem can do more than just sneer...Some people in 1404 are listening to our radio broadcasts...A steampunk story written before steampunk was invented...It is 1303, and medieval aviation is about to get some serious funding in the name of love...If the Soviets had been a little better at quality control, the race to the moon might have gone a bit differently...The young Dragon Librarian Zarvora has an idea for a 2 Kilo-Slave computer. She is willing to shoot her way to the top to get funding for it... (a prequel story to the Greatwinter Trilogy)Some very brave people in 1852 are about to fly the first steam powered aircraft, and diet will mean the difference between life and death.This and much more incredible steampunkery to be found herein
Author: Sean McMullen
Publisher: Createspace Independent Publishing Platform
Published: 10/08/2013
Pages: 312
Binding Type: Paperback
Weight: 1.01lbs
Size: 9.02h x 5.98w x 0.70d
ISBN: 9781492924012
Author: Sean McMullen
Publisher: Createspace Independent Publishing Platform
Published: 10/08/2013
Pages: 312
Binding Type: Paperback
Weight: 1.01lbs
Size: 9.02h x 5.98w x 0.70d
ISBN: 9781492924012
About the Author
Dr. Sean McMullen, author of the acclaimed cyberpunk/steampunk Greatwinter Trilogy, is one of Australia's top Science Fiction and Fantasy authors. Winning over a dozen awards (including multiple Analog Readers Awarda and a Hugo Award finalist), his work is a mixture of romance, invention and adventure, populated by strange and dynamic characters. The settings for Sean's work range from the Roman Empire, through Medieval Europe, to cities of the distant future. He is a musician, medievalist, star gazer, karate instructor, felineophile, and IT manager.
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