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A K PETERS

Situational Game Design

Situational Game Design

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Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms.



Author: Brian Upton
Publisher: A K PETERS
Published: 10/31/2017
Pages: 119
Binding Type: Paperback
Weight: 0.15lbs
Size: 9.10h x 6.10w x 0.40d
ISBN: 9781138031814

About the Author

Brian Upton is 20-year veteran of the game industry.  He was one of the founders of Red Storm Entertainment where he designed the original Rainbow Six and Ghost Recon.  From 2002 to 2016 he worked as a senior game designer at Sony's Santa Monica Studio, where he collaborated with external teams on innovative indie titles such as Fat Princess, Warhawk, Sorcery, Everybody Has Gone to the Rapture, Bound, and Here They Lie.  He currently is lead world designer at Tangent Games.


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